vendredi 19 septembre 2008

lundi 14 juillet 2008

Yet again a new map !


It'll take part to that AMT Mapping Comp so basically I had to make a pretty map, and hopefully with some great gameplay.. The gameplay hasn't been tested by pros yet, but hopefully that's gonna be perfect or close to that. Here's the first screen, it's not too original, you'll recognize at once the mapper :D

mardi 26 février 2008


Hell yeah, no news since september, and now I'm mapping again, although this screenshot is quite ugly, needs some more nodraw on the fog and water, the glass is buggy, the inside pretty much invisible.... Im not happy, but posting this both to show that I'm alive, and show the progress :)








Now i've deleted the blue fog, it's got a better atmosphere this way to me, it's a bit dark but it looks okay, that's the main thing I was hoping for.

samedi 29 septembre 2007


Here's what comes next, as usual heh ^^ It's not too much detailed yet, the corridor is too empty for my taste, and I might open the ceiling to give a lil more light and a better ambiance. Considering the teleporter at the back of the screen, this will be the end of Part 1.

samedi 15 septembre 2007

Here's what's next !




Right, this is the new shader I'm using, maybe it's a bit too blue-ish but I'll see that a bit later, I'm having problems finding a proper muddy kind of water shader.
*E* well the fog in the water makes it all up, so I guess this will be the final version for this room. There's a bug I need to correct, that's all :)










I have to change that damn shader, the glass prevents us from seeing the generator model properly. Maybe I'll have to make a more slimy looking water shader aswell. Other than that, the lighting is *almost* perfect.

samedi 25 août 2007

NM again !


And it keeps going with this screenshot, it still feels a bit empty -and dark- but the atmosphere is the one i was hoping for, so I'm happy with it, for now :)













Here's the next room, the next floor i should say, but it's damn empty atm. I'll fill in some details later on :]

vendredi 24 août 2007

New map started !

1. yeah, the egypt project is now ON BREAK, so I decided to start another map, but since i've used very few curves in my previous maps, i got some texture alignment problems here :/ Screen here to the left.











2. Okay, i kept going through the new map, added lights, models, compiled, just to see the rendering. Here's the screen, to the left. :)