mardi 26 juillet 2011

mercredi 20 juillet 2011

mardi 12 juillet 2011

new map again - names Babylon for now.

Still needs to be compiled with lights, this is from a simple -meta one. Now I need to add details, like broken walls, water spilling out of those geometric shapes in the walls..... And it needs some gameplay testing, ASAP.

vendredi 17 juin 2011

OT3... wtf !?

Well, that's the first screen after the first compilation of the (at least) tenth try at making this map. Actually made a roughly 10 seconds run already in about a day. This needs some serious geometry breakdown though imo, and better light work. So far mapping this was fun, so it has some chances being released one day :p

vendredi 19 septembre 2008

lundi 14 juillet 2008

Yet again a new map !


It'll take part to that AMT Mapping Comp so basically I had to make a pretty map, and hopefully with some great gameplay.. The gameplay hasn't been tested by pros yet, but hopefully that's gonna be perfect or close to that. Here's the first screen, it's not too original, you'll recognize at once the mapper :D

mardi 26 février 2008


Hell yeah, no news since september, and now I'm mapping again, although this screenshot is quite ugly, needs some more nodraw on the fog and water, the glass is buggy, the inside pretty much invisible.... Im not happy, but posting this both to show that I'm alive, and show the progress :)








Now i've deleted the blue fog, it's got a better atmosphere this way to me, it's a bit dark but it looks okay, that's the main thing I was hoping for.