jeudi 17 mai 2007

Empty corridor :(


Way too empty room, where you'll have to do Hades' idea of a trick ! I'll try to think of something to make it look less empty in the next couple of hours :)






And here comes the improvement of the corridor, longer, since the upcoming trick requires a *certain* amout of speed ^^
It's empty, but since it's vq3 I can't add obstacles on the way :'(

jeudi 10 mai 2007

And what follows ..




Okay so this is what's after what was before :p basically a speed+battlesuit pg climb.. colors are okay, maybe i used that red-glow trim a lil too much, makes the room too joyful kinda.. this is supposed to be a dark atmosphere map though, but i'll see about reducing light range maybe.. :)


A lil ob, in the black kinda hole at the bottom and you'll have to pg-climb up to the opening (top right).. Lacks details on the walls really, just like most of the previous screens.. Just dunno what to add yet, might be better if I didnt add much, fps wise ^^

mardi 8 mai 2007

And here we go again


This is what follows, it's a pretty hard project really, considering I've always been mapping for cpm.. This room's got not working models, not enbough light, and is too square shaped. will improve its looks tomorrow =)





Okay here's the new room, with handmade lamps, a bit more lights.. Still too few details, i'll prolly add some later on when i have more ideas..

vendredi 20 avril 2007

Oasis-temple2 is finally out

Aye it's out, fresh, cool, like you would expect from an egyptian map :D As I like to say, it's imho my best work, it's an easy map to finish, yet it's hard to make a good time. Spent so much time on it, I'm relieved it's out :]
Grab it here : http://jamster.ath.cx/defrag/download.php/oasis-temple2.pk3

You'll also find a link on the right side of this page :)

vendredi 23 mars 2007

You'll get no more screens of OT2 !






Yeah ot2 being soon finished, i wont show any more of it until the release date, and i'll add a link to it once it's out. Don't expect it before the end of April though :>
Here's probably the last project I'll be doing, long project I mean.. Highly inspired by Dark Messiah, i even took some textures from that game (but shh !). The room is empty of details still, gotta add those, but the architecture is what I expected :)

jeudi 22 mars 2007


Ok, this is it, the final room of Oasis-temple2 is done ! Now all I need to do is add some more lights (yes some parts are a bit too dark), some more details in the outside parts (there's a big empty part still :( ), and make a compile in order to have it tested. Release date planned : Within a month !




Total brush count :4989
Net Brush Count : 3868
Entities : 1098 (772 lights, 320 models)

lundi 19 mars 2007

Okay the screen here looks better, just need to add some more details :)