! Updates !
Grabbed an unfinished .map, changed light colors, added details, changed this and that, and made it part2 of my current map ^^
More soon !
Well, that's the first screen after the first compilation of the (at least) tenth try at making this map. Actually made a roughly 10 seconds run already in about a day. This needs some serious geometry breakdown though imo, and better light work. So far mapping this was fun, so it has some chances being released one day :p


I have to change that damn shader, the glass prevents us from seeing the generator model properly. Maybe I'll have to make a more slimy looking water shader aswell. Other than that, the lighting is *almost* perfect.
1. yeah, the egypt project is now ON BREAK, so I decided to start another map, but since i've used very few curves in my previous maps, i got some texture alignment problems here :/ Screen here to the left.
2. Okay, i kept going through the new map, added lights, models, compiled, just to see the rendering. Here's the screen, to the left. :)




And here comes the improvement of the corridor, longer, since the upcoming trick requires a *certain* amout of speed ^^